Health and shields (acting as armor) are spread out along the map, which can be collected by players when needed. The player maneuvers a "Tee", a ball-shaped 2D character, using the keyboard and aims and shoots at other players or objects using the mouse. Teeworlds works as a client-server system and the player can choose from a list of available game servers for multiplayer gaming. Maps' landscape themes include: grass, cave, winter, desert, and jungle, which feature map elements such as spikes, pitfalls, and non-hook-able metal and rock in vanilla gametypes. Grappling hooks can also be used to hook on other tees and pull them towards the player. The game also sports a grappling hook and double jump mechanics for maneuvering. It is played on two-dimensional, side-scrolling maps typical of the platformer genre, but uses FPS-style keyboard controls for moving, switching weapons and chatting. ![]() Teeworlds presents itself as a crossover between classic sprite-based shoot-em-up games of the arcade era and modern-day first-person shooters. The source code is publicly available on github. ![]() Currently there are official versions for Microsoft Windows, Linux, macOS and it has been available via digital distributor Steam since 2015. It features simple cartoon-themed graphics and physics and relies heavily on classic shooter weaponry and gameplay. Teeworlds is a free, open-source sidescrolling multiplayer shooting game originally created by Swedish developer Magnus Auvinen and now maintained by the community.
0 Comments
Leave a Reply. |